# Noktigo ![[Noktigo.png]] The Noktigo is a bat-like demon with wings and sharp claws. It is adept at hit-and-run attacks where it climbs to higher positions and then dives down at (preferably unsuspecting) prey. Demonologists use Noktigos as scouts and thiefs. The creature has extremely good hearing and is even able to see by emitting ultrasound waves. It's eyes are very sensitive and the creature tries to hide from sunlight. # Talents ## Weakness Whenver this creature gains blind or deaf counters, it takes that much damage. If this creature is in direct daylight, its amount of movement and quick actions are each reduced by 1. # Actions ## Movement (2/round) ### Climb Movement: 3 Using its claws, the creature can climb trees and walls easily. ### Glide Movement: 5 The creature uses its wings to glide through the air. It may use this action, attack and then use it again to glide away in one swoop. If this action ends on a climbable surface, the creature may hold on to it. This action may only be used if the creature is already at a height of at least 3 fields. ## Regular (1/round) ### Slice Damage: 21 Reach: 1 The creature uses its sharp claws to slice its prey open. ## Quick (1/round) ### Jump The creature jumps up to 2 fields. If this action ends on a climbable surface, the creature may hold on to it. # Statistics - Type: Demon - Threat level: Moderate - Movement: 3 - Vigilance: 19 - Stealth: 3d6 - Resilience (physical): 11 - Resilience (mental): 9 - Health: 30 - Defense (active): 13 - Defense (passive): 6