Your movement as well as your athletics, dexterity and combat ability checks are reduced by the amount of slow counters you have. Your movement cannot be reduced below 1 this way. For every 3 slow counters you have, your amount of quick actions per round is reduced by 1. At the end of your turn, remove one slow counter. Slow and haste counters cancel each other out. --- **Version:** 2025.09.19