**Action Type:** Regular **Category:** Intimidation --- Give a simple command of at most 3 words to a target. Make an intimidation check with 1d6 disadvantage. The target gains that many charmed counters. Until it removes the last charmed counter: - The target follows your command immediately and as long as it has charmed counters. - The target will not harm itself or knowingly enter mortal danger. - If the target takes damage, it removes 1d6 charmed counters. --- **Version:** 2025.09.19