| Character Aspect | Description |
| ---------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Aground | When you are on the floor, you gain 1d6 disadvantage to athletics, dexterity and combat ability checks. Exceptions: -You make a shooting check with a triggered weapon. -You defend against a ranged attack. |
| Injured | You gain 1d6 disadvantage to mental and physical ability checks. Your movement is halved. |
| Stressed | You gain 1d6 disadvantage to social and combat ability checks. |
| Version | 2024.09.29 |
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